# Run this to remove Turtle from a Maya file import maya.cmds as mc import maya.mel as mel toDelete = [ 'TurtleDefaultBakeLayer', 'TurtleBakeLayerManager', 'TurtleRenderOptions', 'TurtleUIOptions' ] # Unlock nodes to delete for node in toDelete: if mc.objExists(node): mc.lockNode(node, l=False) mc.delete(node) print("Deleted " + node) else: print(node + " not found!") mel.eval('deleteShelfTab("TURTLE")')