Kill Turtle

# Run this to remove Turtle from a Maya file

import maya.cmds as mc
import maya.mel as mel

toDelete = [
    'TurtleDefaultBakeLayer',
    'TurtleBakeLayerManager',
    'TurtleRenderOptions',
    'TurtleUIOptions'
]

# Unlock nodes to delete
for node in toDelete:
    if mc.objExists(node):
        mc.lockNode(node, l=False)
        mc.delete(node)
        print("Deleted " + node)
    else:
        print(node + " not found!")

mel.eval('deleteShelfTab("TURTLE")')